Hey everyone, Im new to the forum and am seeking some general help. Me and my team ( 2 others ) are trying to develop a turn base game for the ios platform, however we have never developed for ios or any mobile platform for that matter. We have a little bit of the ground work in place (a splash screen, and a puzzle generating algorithm ) however we are at the point where we don't exactly know where to go from here. There are so many different aspects to the game (including game center, implementing a time limit, implementing the turn based aspect of the game, implementing touch interaction...the list seems to go on forever). So my general question to those of you out there who have already developed games is where do we go from now. What do we have to look into specifically that will keep this development moving forward and not just jumping around learning random topics and trying to implement them. I think our biggest problem right now being the fact that we haven't developed for mobile and haven't developed a game before is that we have no sense of direction. What should we be learning to accomplish our task and the order in which to tackle this project of game development. Oh yea, we are making a simple word search game. A puzzle with letters and you have to find certain words in a certain amount of time. So it's not some crazy 3d game with physics and a game engine. Any type of advise would be greatly appreciated.