Hey guys, I’m thinking about making a “Bit Dungeon” styled rpg/dungeon game. Instead of where the character explores a map, he clears “tiles” of different maps from the enemies in order to get to the final boss for each level. I’m trying to make a list of of important features to add to the game, would like some of your guys’ input. Also, do you guys really like story-lines to be accompanied for such type games. OR do you not care and just like to go out there and destroy some monsters?